Across the internet, fans are foaming at the mouth to post their selections of the best games of 2025. But what about the flops, the underperformers? Let's take a momentary detour to examine the absolute worst games of the year, according to the critical consensus on Metacritic. Are all of these games as bad as the reviews suggest? Let's find out.
10. Switch 2's Welcome Tour
Aggregate Score: 54/100, User Score: 3.4/10
The early response to this tech demo were colored by its $9.99 price tag, with many feeling cheesed off it wasn't a free pack-in like competing console launches. Critical opinion was quite mixed, from harsh disappointment to more generous reviews that noted the delightful software underneath the controversy. Regardless of the grumbling, the title proved to be a strong commercial performer during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Billed as "more than a racing game," this simulation from European developers was met with overwhelmingly poor reviews. The consensus was that the game felt unfinished in almost every category, notably in a year packed with excellent racing games. Ultimately, this disappointing sim was better off left on the shelf.
8. Bubsy's Purrfect Collection
Aggregate Score: 53/100, Audience Score: 8.6/10
To begin with: the awkward punctuation is a notable point of contention. This compilation of SNES and PS1 platforming games showcases a sarcastic feline known for incessant jokes. Critics observed that these games haven't aged well to begin with and have not improved with age. The surprisingly strong user score remains a peculiar contrast to the Metascore.
7. Nen x Impact
Aggregate Score: 53, Audience Score: 3.5
This anime-inspired fighter was met with harsh criticism from both professionals and fans. Complaints centered on a limited roster of characters and a dearth of content. User reviews was particularly harsh, with some expressing a wish that the title's poor performance would be a warning for future projects.
6. Neptunia Riders Vs Dogoos
Aggregate Score: 51, User Score: 5.3
A part of the anime-style Hyperdimension Neptunia series, this vehicle combat game tasks players with collecting Dogoos. Critics argued that its effort to mimic a *Katamari Damacy*-like gameplay loop was unsuccessful, coming across as more of a quick spin-off than a worthy series entry. Its brief runtime combined with a premium price seemed like a bold choice.
5. Captain Blood
Metascore: 50, User Score: 5.3
This title is a resurrected relic from the Xbox era, launched after years and years in legal limbo. The developers consciously chose to release the game as an period-accurate experience of its time, acknowledging that modern gamers might criticize its old-school mechanics. As such, many reviews concluded that the tale of its journey was more compelling than the actual gameplay.
4. Salvation
Metascore: 44, User Score: 2.4
This anime-art action game modeled after games like *Returnal* disappointed with critics. Common complaints included bland enemy design, repetitive levels, and a forgettable story. A particular feature involving the protagonist's clothing was universally disliked and took away from the game's potential charm.
3. Ambulance Life
Metascore: 44, User Score: 4.9
Recall the tense medical sims of the past, then strip away the satisfying gameplay. That, according to reviews, is essentially *Ambulance Life*. Players found the core gameplay loop to be monotonous, and the narrative's handling of mental health topics was criticized as being tone-deaf. The overall experience was deemed not very compelling.
2. Tamagotchi Plaza
Aggregate Score: 43, User Score: 5.8
This departure from the classic virtual pet formula makes the franchise into a minigame collection title. The result, based on critics, was a dull series of simple minigames that quickly became boring. Some reviews went so far as to call it one of the lowest-quality titles available on its platform, noting a dearth of depth.
1. MindsEye
Aggregate Score: 37, Audience Score: 2.5
Arriving as a major GTA-style title from a studio led by industry veterans, *MindsEye* was a notable commercial failure. Reviews universally panned its lousy combat, uninspired storytelling, and a host of technical problems. Critics found it to be a significant step back compared to previous-generation games in the action genre. Amidst the overwhelming criticism, a small handful of positive user reviews found fun in the experience, providing a rare counterpoint.